ship-batchworkflow0
harennon/cardgamesimulator
What it does

Triage open issues in parallel, select and ship 2-3 autonomously

Best for

Autonomously grooming a backlog and shipping a prioritized batch end-to-end without human re-triage

Inputs
  • · repository with open GitHub issues
Outputs
  • · triage recommendation per issue {realProblem, effort, 11-point risk profile, recommendation}
  • · selected batch of 2-3 issues
  • · ship execution results per issue
Requires
  • · gh CLI (authenticated)
  • · agent orchestration (parallel triagers, CEO-model selector, sequential ship executors)
Preconditions
  • · GitHub CLI authenticated
  • · Repository has open issues
Failure modes
  • · Issue triaged as 'fix' but ship-issue fails on unblocked dependency
  • · CEO model selection misprioritizes (low effort but high blast-radius chosen)
  • · Triage risk profile misses game-correctness dimension
Trust signals
  • · 4-phase Triage → Label → Select (CEO/opus model) → Ship
  • · 11-point risk taxonomy per issue (availability, scaling, ops, UX, compat, security, data, reversibility, blast radius, game correctness, testability)
  • · Triage labels applied + comments posted on close/needs-info
  • · Sequential ship execution