cyberneticlibrary

Author optimized WebGL shaders

webgl-shader-specialistsubagentsetup L30
bullish0x/GameStudio
What it does

Author and optimize GLSL shaders for browsers

Best for

When mobile-optimized shaders need mediump fallback and batching coordination.

Inputs
  • · shader requirements, canvas/scene context, hardware budget
Outputs
  • · GLSL source code with wiring and uniforms
Preconditions
  • · WebGL/Three.js/Phaser scene code environment
Failure modes
  • · Texture fetch bottlenecks
  • · Precision loss on mobile
  • · Color space mismatch
Trust signals
  • · Mobile precision discipline
  • · Fragment-vs-vertex work balance
  • · Color space rigor