cyberneticlibrary

Build typing game with progress tracking

typing-enginesubagentsetup L34
ChrisTowles/blog
What it does

Manage typing engine composables, state machines, and progress tracking

Best for

When implementing keyboard input handling, WPM calculation, and learning progress

Inputs
  • · Typing state
  • · Keyboard events
Outputs
  • · WPM calculation
  • · Progress update
Preconditions

Vue composables initialized; event bus or state machine available; localStorage accessible

Failure modes
  • · Keyboard event handler missing or not registered
  • · WPM calculation uses incorrect time window or word definition
  • · Progress sync fails between client and server
Trust signals
  • · Includes test/validation protocols
  • · Explicit error handling
  • · Provides usage examples