Design interactions for 3D interfaces
3d-interaction-designskillsetup L1★64
Tibsfox/gsd-skill-creator ↗What it does
Design 3D user interactions and spatial navigation
Best for
When designing immersive/VR interfaces where 2D principles fail.
Inputs
- · 3D environment spec
- · User task flows
- · Input device constraints
Outputs
- · Interaction patterns
- · Spatial layout
- · Gesture/control mappings
Preconditions
3D/XR experience; ergonomics literacy
Failure modes
- · Motion sickness from poor navigation
- · Occlusion of critical UI
- · Gesture conflicts
Trust signals
- · Covers spatial presence and affordances
- · Addresses accessibility in 3D